How to End a Program in an if Statement C++
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C++ program termination
- Article
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In C++, you can exit a program in these ways:
- Call the
exit
function. - Call the
abort
function. - Execute a
return
statement frommain
.
exit
function
The exit
function, declared in <stdlib.h>, terminates a C++ program. The value supplied as an argument to exit
is returned to the operating system as the program's return code or exit code. By convention, a return code of zero means that the program completed successfully. You can use the constants EXIT_FAILURE
and EXIT_SUCCESS
, also defined in <stdlib.h>, to indicate success or failure of your program.
Issuing a return
statement from the main
function is equivalent to calling the exit
function with the return value as its argument.
abort
function
The abort
function, also declared in the standard include file <stdlib.h>, terminates a C++ program. The difference between exit
and abort
is that exit
allows the C++ run-time termination processing to take place (global object destructors get called), but abort
terminates the program immediately. The abort
function bypasses the normal destruction process for initialized global static objects. It also bypasses any special processing that was specified using the atexit
function.
atexit
function
Use the atexit
function to specify actions that execute before the program terminates. No global static objects initialized before the call to atexit
are destroyed before execution of the exit-processing function.
return
statement in main
Issuing a return
statement from main
is functionally equivalent to calling the exit
function. Consider the following example:
// return_statement.cpp #include <stdlib.h> int main() { exit( 3 ); return 3; }
The exit
and return
statements in the preceding example are functionally identical. Normally, C++ requires that functions that have return types other than void
return a value. The main
function is an exception; it can end without a return
statement. In that case, it returns an implementation-specific value to the invoking process. The return
statement allows you to specify a return value from main
.
Destruction of static objects
When you call exit
or execute a return
statement from main
, static objects are destroyed in the reverse order of their initialization (after the call to atexit
if one exists). The following example shows how such initialization and cleanup works.
Example
In the following example, the static objects sd1
and sd2
are created and initialized before entry to main
. After this program terminates using the return
statement, first sd2
is destroyed and then sd1
. The destructor for the ShowData
class closes the files associated with these static objects.
// using_exit_or_return1.cpp #include <stdio.h> class ShowData { public: // Constructor opens a file. ShowData( const char *szDev ) { errno_t err; err = fopen_s(&OutputDev, szDev, "w" ); } // Destructor closes the file. ~ShowData() { fclose( OutputDev ); } // Disp function shows a string on the output device. void Disp( char *szData ) { fputs( szData, OutputDev ); } private: FILE *OutputDev; }; // Define a static object of type ShowData. The output device // selected is "CON" -- the standard output device. ShowData sd1 = "CON"; // Define another static object of type ShowData. The output // is directed to a file called "HELLO.DAT" ShowData sd2 = "hello.dat"; int main() { sd1.Disp( "hello to default device\n" ); sd2.Disp( "hello to file hello.dat\n" ); }
Another way to write this code is to declare the ShowData
objects with block scope, allowing them to be destroyed when they go out of scope:
int main() { ShowData sd1( "CON" ), sd2( "hello.dat" ); sd1.Disp( "hello to default device\n" ); sd2.Disp( "hello to file hello.dat\n" ); }
See also
main
function and command-line arguments
Feedback
How to End a Program in an if Statement C++
Source: https://docs.microsoft.com/en-us/cpp/cpp/program-termination